Episode 070 – Top 5 Primarchs and How To Glue

Episode 070 – Top 5 Primarchs and How To Glue

This episode is a little bit lighter than the last one, we relax with discussing our top 5 primarchs and heading back to basics with glues and how we use them. There is also some talk about the upcoming events along with the shout outs and usual chat.

00:00:00 – 00:21:02 – Intro, Sponsors, What we have been up.

00:21:02 – 00:52:35 – Top 5 Primarchs

00:52:35 – 01:37:40 – How To Glue

01:37:40 – 02:10:00 – Closing the Show

 

Details for Heresy in the Heartlands event are at the end of these notes.

The Knight raffle event page is here: https://www.facebook.com/events/121638201716509/permalink/151634262050236/?action_history=[%7B%22surface%22%3A%22group%22%2C%22mechanism%22%3A%22surface%22%2C%22extra_data%22%3A[]%7D]

 

 

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Heresy in the Heartlands

The Warmaster’s attempt to scour Brundisia Prime was halted by the valiant, yet beleaguered loyalist forces led by the Imperial Fists. Despite being completely forced off world, the traitor battalion managed to hold the Heliopoklos, an orbital fortress station above the planet. Thus the loyalists were rendered incapable of mounting transports and depart, due to threat of their detection by the station and likely destruction. Instead, they called for reinforcement and waited.
This response came in the form of hundreds of traitor warships and cruisers arriving at the Mandaville Point just out of system. As the face of death appeared to loom just above the horizon for the loyalists trapped on Brundisia Prime, the traitor fleet continued past the planet, on a course for Caliza, forgeworld of the Brundisia system. The Warmaster had several objectives in place for the system, and the halt of Imperial food supplies was but one.
Hot on the tails of their treacherous brethren, a fleet emerged from the warp, headed by the stoic Iron Hands. In lieu of assisting the entrenched loyalists on the prime world, they headed straight for Caliza and the massive traitor fleet. The new loyalist forces attempted communications with the forgeworld, Caliza, to no avail. Hundreds of dead servitors and minor magi, the unfortunate casualties of the close quarters fighting and ship to ship interdiction actions, caused the already isolationist forgeworld to not accept hails from either force. Innocence truly was the first casualty of war.
As both fleets engaged each other high in orbit above Caliza, the forgeworld’s protectors and senior magi retreated deep underground to their inner sanctum. The sounds of droppods impacting and stormbirds screeching through atmosphere a prelude to the symphony of war about to unfold.

What: 3 round 2500 point narrative event with room for 14 players. There is also a Zone Mortalis table, so a 1000 point Zone list from the same faction will also be needed.
When: Sunday, September 24th 2017 Registration at 9:30am and dice roll at 10am. 2.5 hour rounds, 1 hour lunch after the first round. Ends at 7:30pm
Where:  Sparta Games 3352 N 108th St, Omaha, NE 68164
How: 20$ entry fee purchased through Sparta Games and email your 2 lists to seizetheinitiativepodcast@gmail.com at least a week prior to the event. We are also working out a separate ticket that comes with a meal on the day!

 

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